simSetObjectStringParam
Sets a string parameter of a scene object
C++ synopsis
int simSetObjectStringParam(int objectHandle, int parameterID, char* parameter, int parameterLength)
Arguments
- objectHandle: handle of the object
- parameterID: identifier of the parameter to set. See the list of all possible object parameters
- parameter: parameter value (can contain embedded zeros)
- parameterLength: length of the parameter value
Return
- -1 in case of an error, 0 if the parameter could not be set, or 1 if operation was successful
See also:
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