sim.removeModel

Removes a model from the scene

Synopsis

int removedCnt = sim.removeModel(int objectHandle, bool delayedRemoval = False) int removedCnt = sim.removeModel(int objectHandle, bool delayedRemoval = false)

Arguments

  • objectHandle: handle of the model (i.e. object tagged as model) to remove
  • delayedRemoval: whether the removal should be delayed (e.g. when a script destroys itself). Defaults to false

Return values

  • removedCnt: number of removed objects (a model might contain several objects)


See also: