
simGetObjectPosition
Retrieves the position of an object
C++ synopsis
int simGetObjectPosition(int objectHandle, int relativeToObjectHandle, double* position)
Arguments
- objectHandle: handle of the object. Can be combined with sim.handleflag_reljointbaseframe (see next argument)
- relativeToObjectHandle: indicates relative to which reference frame we want the position. Specify sim.handle_world to retrieve the absolute position, sim.handle_parent to retrieve the position relative to the object's parent, or an object handle relative to whose reference frame we want the position. If this handle is the handle of a joint, then the position relative to the joint's moving frame will be returned (unless objectHandle is combined with sim.handleflag_reljointbaseframe, in which case the position relative to the joint's base frame will be returned).
- position: pointer to 3 values [x y z]
Return
- -1 if operation was not successful
See also:
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