sim.addDrawingObjectItem
Adds an item (or clears all items) to a previously inserted drawing object
Synopsis
int result = sim.addDrawingObjectItem(int drawingObjectHandle, list itemData)
int result = sim.addDrawingObjectItem(int drawingObjectHandle, float[] itemData)
Arguments
- objectHandle: handle of a previously added drawing object. Can be combined with sim.handleflag_addmultiple to add several drawing items at once, or with sim.handleflag_codedstring, when one wishes to provide data as a float buffer
- itemData: data relative to an item. If the item is a point item, 3 values are required [x y z]. If the item is a line item, 6 values are required, etc. None/nil to empty the drawing object
Return values
- result: If the point was added, the return value is >0, if it was not added the return value is 0
See also:
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