sim.setShapeTextureApplies/removes a texture to/from a shape Synopsissim.setShapeTexture(int shapeHandle, int textureId, int mappingMode, int options, list uvScaling,
list position = None, list orientation = None)
sim.setShapeTexture(int shapeHandle, int textureId, int mappingMode, int options, float[2] uvScaling,
float[3] position = nil, float[3] orientation = nil)
Arguments
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