sim.readCustomBufferData

Reads custom data that is stored inside of an object, the scene, the app, or the app's storage

Synopsis

bytes customData = sim.readCustomBufferData(int objectHandle, string tagName) buffer customData = sim.readCustomBufferData(int objectHandle, string tagName)

Arguments

  • objectHandle: handle of the object, sim.handle_scene, sim.handle_app or sim.handle_appstorage
  • tagName: string that identifies the data

Return values

  • customData: the custom data


See also: