sim.getReferencedHandles

Retrieves a list of custom handles, linking a given scene object to other scene objects

Synopsis

list referencedHandles = sim.getReferencedHandles(int objectHandle, string tag = '') int[] referencedHandles = sim.getReferencedHandles(int objectHandle, string tag = '')

Arguments

  • objectHandle: handle of the scene object that stores the list of handles. Can be optionally combined with sim.handleflag_keeporiginal, in which case the handles that link to originals are retrieved.
  • tag: a tag: only handles stored within that tag are retrieved. defaults to an empty tag

Return values

  • referencedHandles: an array with scene object handles


See also: